Bomb
Nothing says 'STAY OUT' quite like a good old-fashioned hidden bomb.
Basic Information:
Trigger Radius: 1.5 tiles
Damage Radius: 3 tiles
Damage Type: Area Splash
Target: Ground
Size: 1x1
Town Hall Level
1
2
3
4
5
6
7
8
9
10
11
Number Available
0
0
2
2
4
4
6
6
6
6
6
Level
Damage
Cost
Re-Arm Cost
Build Time
Town Hall
Level Required
1
20
400
50
None
3
2
24
1,000
100
15 minutes
3
3
29
10,000
150
2 hours
5
4
35
100,000
200
8 hours
7
5
42
1,000,000
250
1 day
8
6
54
1,500,000
300
2 days
9
7
63
2,000,000
350
3 days
10
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